Open 3D Engine AzCore API Reference  22.10.0
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Classes | Namespaces
EntityId.h File Reference
#include <AzCore/base.h>
#include <AzCore/RTTI/TypeInfoSimple.h>
#include <AzCore/std/string/string.h>


class  AZ::EntityId
struct  AZStd::hash< AZ::EntityId >


 Reopen namespace to define DataPatch class.
 AZ namespace needs to be closed in order to specialize the AZStd::hash struct for AddressTypeElement and AddressType.

Detailed Description

Header file for the entity ID type. Entity IDs are used to uniquely identify entities.