Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::AttributeReader Class Reference

Inherits AZ::AttributeInvoker< void * >.

Public Member Functions

 AZ_CLASS_ALLOCATOR (AttributeReader, AZ::SystemAllocator)
 
- Public Member Functions inherited from AZ::AttributeInvoker< void * >
 AZ_CLASS_ALLOCATOR (AttributeInvoker, AZ::SystemAllocator)
 
bool Read (U &value, Args &&... args)
 
bool Invoke (Args &&... args)
 
 AttributeInvoker (const void * &instance, Attribute *attrib)
 
 AttributeInvoker (void * &&instance, Attribute *attrib)
 
AttributeGetAttribute () const
 
void * & GetInstance ()
 
const void * & GetInstance () const
 

The documentation for this class was generated from the following file: