Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::DataOverlayInstanceId Class Reference

#include <DataOverlayInstanceMsgs.h>

Public Member Functions

 DataOverlayInstanceId (const void *ptr, const Uuid &typeId)
 
bool operator== (const DataOverlayInstanceId &rhs) const
 

Public Attributes

const void * m_ptr
 
Uuid m_typeId
 

Detailed Description

DataOverlayInstanceId is used to identify a specific instance of overlayed data


The documentation for this class was generated from the following file: