Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::EBusEnvironment Member List

This is the complete list of members for AZ::EBusEnvironment, including all inherited members.

ActivateOnCurrentThread() (defined in AZ::EBusEnvironment)AZ::EBusEnvironment
AZ_CLASS_ALLOCATOR(EBusEnvironment, AZ::OSAllocator) (defined in AZ::EBusEnvironment)AZ::EBusEnvironment
Create()AZ::EBusEnvironmentstatic
DeactivateOnCurrentThread() (defined in AZ::EBusEnvironment)AZ::EBusEnvironment
Destroy(EBusEnvironment *environment) (defined in AZ::EBusEnvironment)AZ::EBusEnvironmentstatic
EBusEnvironment() (defined in AZ::EBusEnvironment)AZ::EBusEnvironment
EBusEnvironmentStoragePolicy (defined in AZ::EBusEnvironment)AZ::EBusEnvironmentfriend
FindContext(int tlsKey)AZ::EBusEnvironment
GetBusContext(int tlsKey) (defined in AZ::EBusEnvironment)AZ::EBusEnvironmentinline
InsertContext(int tlsKey, AZ::Internal::ContextBase *context, bool isTakeOwnership)AZ::EBusEnvironment
m_busContextsAZ::EBusEnvironmentprotected
m_stackPrevEnvironmentAZ::EBusEnvironmentprotected
m_tlsAccessor (defined in AZ::EBusEnvironment)AZ::EBusEnvironmentprotected
RedirectToGlobalContext()AZ::EBusEnvironment
~EBusEnvironment() (defined in AZ::EBusEnvironment)AZ::EBusEnvironment