Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::Compressor Member List

This is the complete list of members for AZ::IO::Compressor, including all inherited members.

Close(CompressorStream *stream)=0AZ::IO::Compressorpure virtual
GetTypeId() const =0AZ::IO::Compressorpure virtual
m_maxHeaderSize (defined in AZ::IO::Compressor)AZ::IO::Compressorstatic
Read(CompressorStream *stream, SizeType byteSize, SizeType offset, void *buffer)=0AZ::IO::Compressorpure virtual
ReadHeaderAndData(CompressorStream *stream, AZ::u8 *data, unsigned int dataSize)=0AZ::IO::Compressorpure virtual
SizeType typedef (defined in AZ::IO::Compressor)AZ::IO::Compressor
StartCompressor(CompressorStream *stream, int compressionLevel, SizeType autoSeekDataSize)AZ::IO::Compressorinlinevirtual
Write(CompressorStream *stream, SizeType byteSize, const void *data, SizeType offset=SizeType(-1))=0AZ::IO::Compressorpure virtual
WriteHeaderAndData(CompressorStream *stream)AZ::IO::Compressorvirtual
WriteSeekPoint(CompressorStream *stream)AZ::IO::Compressorinlinevirtual
~Compressor()AZ::IO::Compressorinlinevirtual