Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ITime Member List

This is the complete list of members for AZ::ITime, including all inherited members.

AZ_DISABLE_COPY_MOVE(ITime) (defined in AZ::ITime)AZ::ITime
AZ_RTTI(ITime, "{89D22C98-1450-44F1-952F-41284CC355F9}") (defined in AZ::ITime)AZ::ITime
GetElapsedTimeMs() const =0AZ::ITimepure virtual
GetElapsedTimeUs() const =0AZ::ITimepure virtual
GetLastSimulationTickTime() const =0AZ::ITimepure virtual
GetRealElapsedTimeMs() const =0AZ::ITimepure virtual
GetRealElapsedTimeUs() const =0AZ::ITimepure virtual
GetRealTickDeltaTimeUs() const =0AZ::ITimepure virtual
GetSimulationTickDeltaOverride() const =0AZ::ITimepure virtual
GetSimulationTickDeltaTimeUs() const =0AZ::ITimepure virtual
GetSimulationTickRate() const =0AZ::ITimepure virtual
GetSimulationTickScale() const =0AZ::ITimepure virtual
ITime()=default (defined in AZ::ITime)AZ::ITime
SetElapsedTimeMsDebug(TimeMs time)=0AZ::ITimepure virtual
SetElapsedTimeUsDebug(TimeUs time)=0AZ::ITimepure virtual
SetSimulationTickDeltaOverride(TimeMs timeMs)=0AZ::ITimepure virtual
SetSimulationTickDeltaOverride(TimeUs timeUs)=0 (defined in AZ::ITime)AZ::ITimepure virtual
SetSimulationTickRate(int rate)=0AZ::ITimepure virtual
SetSimulationTickScale(float scale)=0AZ::ITimepure virtual
ZeroTimeMs (defined in AZ::ITime)AZ::ITimestatic
ZeroTimeUs (defined in AZ::ITime)AZ::ITimestatic
~ITime()=default (defined in AZ::ITime)AZ::ITimevirtual