Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::LuaScriptData Class Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (LuaScriptData, AZ::SystemAllocator)
 
 AZ_TYPE_INFO (LuaScriptData, "{C62098FE-8E3F-4DD3-88F8-B11FD2609A43}")
 
IO::MemoryStream CreateScriptReadStream ()
 
IO::ByteContainerStream< AZStd::vector< char > > CreateScriptWriteStream ()
 
const char * GetDebugName ()
 
const AZStd::vector< char > & GetScriptBuffer ()
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_debugName
 
AZStd::vector< AZ::Data::Asset< ScriptAsset > > m_dependencies
 
AZStd::vector< char > m_luaScript
 

The documentation for this class was generated from the following file: