Open 3D Engine AzCore API Reference 23.10.0
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AZ::ScriptAsset Member List

This is the complete list of members for AZ::ScriptAsset, including all inherited members.

Acquire() (defined in AZ::Data::AssetData)AZ::Data::AssetData
AcquireWeak() (defined in AZ::Data::AssetData)AZ::Data::AssetData
AssetData(const AssetId &assetId=AssetId(), AssetStatus status=AssetStatus::NotLoaded) (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
AssetData(const AssetData &)=delete (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
AssetDataFlags enum name (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
AssetStatus enum nameAZ::Data::AssetData
AZ_CLASS_ALLOCATOR(ScriptAsset, AZ::SystemAllocator) (defined in AZ::ScriptAsset)AZ::ScriptAsset
AZ_CLASS_ALLOCATOR(AssetData, SystemAllocator) (defined in AZ::Data::AssetData)AZ::Data::AssetData
AZ_RTTI(ScriptAsset, "{82557326-4AE3-416C-95D6-C70635AB7588}", Data::AssetData) (defined in AZ::ScriptAsset)AZ::ScriptAsset
AZ_RTTI(AssetData, "{AF3F7D32-1536-422A-89F3-A11E1F5B5A9C}") (defined in AZ::Data::AssetData)AZ::Data::AssetData
CompiledAssetSubId (defined in AZ::ScriptAsset)AZ::ScriptAssetstatic
GetCreationToken() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetFlag(const AssetDataFlags &checkFlag) const (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
GetId() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetRequeue() const (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
GetStatus() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetType() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetUseCount() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
HandleAutoReload()AZ::Data::AssetDatainlineprotectedvirtual
IsError() constAZ::Data::AssetDatainline
IsLoading(bool includeQueued=true) const (defined in AZ::Data::AssetData)AZ::Data::AssetData
IsReady() constAZ::Data::AssetDatainline
IsRegisterReadonlyAndShareable()AZ::Data::AssetDatainlineprotectedvirtual
m_assetId (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_creationToken (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_data (defined in AZ::ScriptAsset)AZ::ScriptAsset
m_flags (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_registeredHandler (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_status (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_useCount (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_weakUseCount (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
Reflect(ReflectContext *context) (defined in AZ::Data::AssetData)AZ::Data::AssetDatastatic
RegisterWithHandler(AssetHandler *assetHandler) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
Release() (defined in AZ::Data::AssetData)AZ::Data::AssetData
ReleaseWeak() (defined in AZ::Data::AssetData)AZ::Data::AssetData
ScriptAsset(const Data::AssetId &assetId=Data::AssetId()) (defined in AZ::ScriptAsset)AZ::ScriptAsset
ScriptSystemComponent (defined in AZ::ScriptAsset)AZ::ScriptAssetfriend
SetFlag(const AssetDataFlags &checkFlag, bool setValue) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
SetRequeue(bool requeue) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
UnregisterWithHandler() (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
~AssetData() (defined in AZ::Data::AssetData)AZ::Data::AssetDatavirtual
~ScriptAsset() override=default (defined in AZ::ScriptAsset)AZ::ScriptAsset