Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptDebug Class Reference

#include <ScriptDebug.h>

Public Member Functions

 AZ_TYPE_INFO (ScriptDebug, "{FBAFA9F8-9861-41F9-A9EF-3B943B91FF4E}")
 
 AZ_CLASS_ALLOCATOR (ScriptDebug, SystemAllocator)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

Reflects global Log, Warning, Error, and Assert functions to script under the "Debug." prefix.


The documentation for this class was generated from the following file: