Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptPropertyGenericClassMap Class Referenceabstract

Inherited by AZ::ScriptPropertyGenericClassMapImpl< T >.

Classes

struct  MapValuePair
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (ScriptPropertyGenericClassMap, SystemAllocator)
 
virtual void UpdateTableValue (const AZ::ScriptPropertyGenericClass *keyProperty, AZ::ScriptDataContext &scriptDataContext, int valueIndex)=0
 
virtual void SetTableValue (const AZ::ScriptPropertyGenericClass *keyProperty, const AZ::ScriptProperty *scriptProperty)=0
 
virtual AZ::ScriptPropertyFindTableValue (const AZ::ScriptPropertyGenericClass *keyProperty) const =0
 
virtual void SetWatcher (AZ::ScriptPropertyWatcher *scriptPropertyWatcher)=0
 
virtual ScriptPropertyGenericClassMapClone ()=0
 
virtual void CloneDataFrom (ScriptPropertyGenericClassMap *dataSource)=0
 

The documentation for this class was generated from the following file: