Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptSystemComponent Member List

This is the complete list of members for AZ::ScriptSystemComponent, including all inherited members.

Activate() overrideAZ::ScriptSystemComponentprotectedvirtual
AddContext(ScriptContext *context, int garbageCollectorStep=-1) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
AddContextWithId(ScriptContextId id) overrideAZ::ScriptSystemComponentprotected
AssetHandler() (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandler
AssetMissingInCatalog(const Asset< AssetData > &)AZ::Data::AssetHandlerinlinevirtual
AZ_RTTI(AssetHandler, "{58BD1FDF-E668-42E5-9091-16F46022F551}") (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandler
AZ_RTTI_NO_TYPE_INFO_DECL() (defined in AZ::Component)AZ::Component
AZ_TYPE_INFO_WITH_NAME_DECL(Component)AZ::Component
CanCreateComponent(const AZ::Data::AssetId &assetId) const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
CanHandleAsset(const AssetId &) const (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandlerinlinevirtual
ClearAssetReferences(Data::AssetId assetBaseId) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
Component()AZ::Component
CreateAsset(const Data::AssetId &id, const Data::AssetType &type) overrideAZ::ScriptSystemComponentprotectedvirtual
Deactivate() overrideAZ::ScriptSystemComponentprotectedvirtual
DefaultRequireHook(lua_State *l, ScriptContext *context, const char *module)AZ::ScriptSystemComponentprotected
DestroyAsset(Data::AssetPtr ptr) overrideAZ::ScriptSystemComponentprotectedvirtual
GarbageCollect() override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GarbageCollectStep(int numberOfSteps) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetAssetBufferAllocator()AZ::Data::AssetHandlerinlinevirtual
GetAssetType() const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetAssetTypeDisplayName() const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetAssetTypeExtensions(AZStd::vector< AZStd::string > &extensions) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetBrowserIcon() const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetComponentTypeId() const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetConfiguration(AZ::ComponentConfig &outConfig) constAZ::Component
GetContext(ScriptContextId id=ScriptContextIds::DefaultScriptContextId) overrideAZ::ScriptSystemComponentprotected
GetContextContainer(ScriptContextId id) (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetCustomAssetStreamInfoForLoad(AssetStreamInfo &streamInfo)AZ::Data::AssetHandlerinlinevirtual
GetDefaultAssetLoadPriority(AssetType type, IO::IStreamerTypes::Deadline &defaultDeadline, AZ::IO::IStreamerTypes::Priority &defaultPriority) const (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandlerinlinevirtual
GetDependentServices(ComponentDescriptor::DependencyArrayType &dependent)AZ::ScriptSystemComponentprotectedstatic
GetEntity() constAZ::Componentinline
GetEntityId() constAZ::Component
GetGroup() const override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
GetHandledAssetTypes(AZStd::vector< Data::AssetType > &assetTypes) overrideAZ::ScriptSystemComponentprotectedvirtual
GetId() constAZ::Componentinline
GetIncompatibleServices(ComponentDescriptor::DependencyArrayType &incompatible)AZ::ScriptSystemComponentprotectedstatic
GetNamedEntityId() constAZ::Component
GetProvidedServices(ComponentDescriptor::DependencyArrayType &provided)AZ::ScriptSystemComponentprotectedstatic
GetSerializedIdentifier() constAZ::Componentvirtual
GetUnderlyingComponentType() constAZ::Componentinlinevirtual
Init()AZ::Componentinlineprotectedvirtual
InitAsset(const Asset< AssetData > &asset, bool loadStageSucceeded, bool isReload) (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandlervirtual
InMemoryRequireHook(lua_State *l, ScriptContext *context, const char *module)AZ::ScriptSystemComponentprotected
Load(const Data::Asset< ScriptAsset > &asset, const char *mode, ScriptContextId id) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
LoadAndGetNativeContext(const Data::Asset< ScriptAsset > &asset, const char *mode, ScriptContextId id) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
LoadAssetData(const Data::Asset< Data::AssetData > &asset, AZStd::shared_ptr< Data::AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) overrideAZ::ScriptSystemComponentprotectedvirtual
LoadAssetDataFromStream(const Asset< AssetData > &asset, AZStd::shared_ptr< AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandler
LoadReadyAsset(Data::Asset< Data::AssetData > asset) (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
LoadResult enum nameAZ::Data::AssetHandler
m_contexts (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
m_defaultGarbageCollectorSteps (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
m_entityAZ::Componentprotected
m_idAZ::Componentprotected
m_inMemoryModules (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
OnAfterEntitySet()AZ::Componentprotectedvirtual
OnAssetReloaded(Data::Asset< Data::AssetData > asset) overrideAZ::ScriptSystemComponentprotected
OnSystemTick() override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
ReadInConfig(const ComponentConfig *baseConfig)AZ::Componentprotectedvirtual
Reflect(ReflectContext *reflection)AZ::ScriptSystemComponentprotectedstatic
RemoveContext(ScriptContext *context) overrideAZ::ScriptSystemComponentprotected
RemoveContextWithId(ScriptContextId id) overrideAZ::ScriptSystemComponentprotected
RestoreDefaultRequireHook(ScriptContextId id=ScriptContextIds::DefaultScriptContextId) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
SaveAssetData(const Asset< AssetData > &asset, IO::GenericStream *stream) (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandlerinlinevirtual
ScriptSystemComponent() (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponent
SetConfiguration(const AZ::ComponentConfig &config)AZ::Component
SetEntity(Entity *entity)AZ::Componentprotectedvirtual
SetId(const ComponentId &id)AZ::Componentinline
SetSerializedIdentifier(AZStd::string serializedIdentifer)AZ::Componentvirtual
UseInMemoryRequireHook(const InMemoryScriptModules &modules, ScriptContextId id=ScriptContextIds::DefaultScriptContextId) override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponentprotected
ValidateComponentRequirements(const ImmutableEntityVector &, const AZStd::unordered_set< AZ::Crc32 > &) constAZ::Componentinlinevirtual
WriteOutConfig(ComponentConfig *outBaseConfig) constAZ::Componentprotectedvirtual
~AssetHandler() (defined in AZ::Data::AssetHandler)AZ::Data::AssetHandlervirtual
~Component()AZ::Componentvirtual
~ScriptSystemComponent() override (defined in AZ::ScriptSystemComponent)AZ::ScriptSystemComponent