Open 3D Engine AzCore API Reference 23.10.0
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AZ::SliceAsset Member List

This is the complete list of members for AZ::SliceAsset, including all inherited members.

Acquire() (defined in AZ::Data::AssetData)AZ::Data::AssetData
AcquireWeak() (defined in AZ::Data::AssetData)AZ::Data::AssetData
AssetData(const AssetId &assetId=AssetId(), AssetStatus status=AssetStatus::NotLoaded) (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
AssetData(const AssetData &)=delete (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
AssetDataFlags enum name (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
AssetStatus enum nameAZ::Data::AssetData
AZ_CLASS_ALLOCATOR(SliceAsset, AZ::SystemAllocator) (defined in AZ::SliceAsset)AZ::SliceAsset
AZ_CLASS_ALLOCATOR(AssetData, SystemAllocator) (defined in AZ::Data::AssetData)AZ::Data::AssetData
AZ_RTTI(SliceAsset, "{C62C7A87-9C09-4148-A985-12F2C99C0A45}", AssetData) (defined in AZ::SliceAsset)AZ::SliceAsset
AZ_RTTI(AssetData, "{AF3F7D32-1536-422A-89F3-A11E1F5B5A9C}") (defined in AZ::Data::AssetData)AZ::Data::AssetData
Clone() (defined in AZ::SliceAsset)AZ::SliceAssetvirtual
GetAssetSubId() (defined in AZ::SliceAsset)AZ::SliceAssetinlinestatic
GetComponent() (defined in AZ::SliceAsset)AZ::SliceAssetinline
GetCreationToken() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetEntity() (defined in AZ::SliceAsset)AZ::SliceAssetinline
GetFileFilter() (defined in AZ::SliceAsset)AZ::SliceAssetinlinestatic
GetFlag(const AssetDataFlags &checkFlag) const (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
GetId() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetRequeue() const (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
GetStatus() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetType() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
GetUseCount() const (defined in AZ::Data::AssetData)AZ::Data::AssetDatainline
HandleAutoReload() overrideAZ::SliceAssetvirtual
IsError() constAZ::Data::AssetDatainline
IsLoading(bool includeQueued=true) const (defined in AZ::Data::AssetData)AZ::Data::AssetData
IsReady() constAZ::Data::AssetDatainline
IsRegisterReadonlyAndShareable()AZ::Data::AssetDatainlineprotectedvirtual
m_assetId (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_componentAZ::SliceAssetprotected
m_creationToken (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_entityAZ::SliceAssetprotected
m_flags (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_ignoreNextAutoReload (defined in AZ::SliceAsset)AZ::SliceAssetprotected
m_registeredHandler (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_status (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_useCount (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
m_weakUseCount (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
Reflect(ReflectContext *context) (defined in AZ::Data::AssetData)AZ::Data::AssetDatastatic
RegisterWithHandler(AssetHandler *assetHandler) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
Release() (defined in AZ::Data::AssetData)AZ::Data::AssetData
ReleaseWeak() (defined in AZ::Data::AssetData)AZ::Data::AssetData
SetData(Entity *entity, SliceComponent *component, bool deleteExisting=true)AZ::SliceAsset
SetFlag(const AssetDataFlags &checkFlag, bool setValue) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
SetIgnoreNextAutoReload(bool ignoreNextAutoReload) (defined in AZ::SliceAsset)AZ::SliceAssetinline
SetRequeue(bool requeue) (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
SliceAsset(const Data::AssetId &assetId=Data::AssetId()) (defined in AZ::SliceAsset)AZ::SliceAsset
SliceAssetHandler (defined in AZ::SliceAsset)AZ::SliceAssetfriend
UnregisterWithHandler() (defined in AZ::Data::AssetData)AZ::Data::AssetDataprotected
~AssetData() (defined in AZ::Data::AssetData)AZ::Data::AssetDatavirtual
~SliceAsset() (defined in AZ::SliceAsset)AZ::SliceAsset