Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SystemAllocator Member List

This is the complete list of members for AZ::SystemAllocator, including all inherited members.

allocate(size_type byteSize, size_type alignment) override (defined in AZ::SystemAllocator)AZ::SystemAllocator
allocate(size_type byteSize, align_type alignment=1)=0 (defined in AZ::IAllocator)AZ::IAllocatorpure virtual
Allocate(size_type byteSize, size_type alignment=1, int flags=0, const char *name=nullptr, const char *fileName=nullptr, int lineNum=0, unsigned int suppressStackRecord=0) (defined in AZ::IAllocator)AZ::IAllocatorinline
AllocationSize(pointer ptr)AZ::IAllocatorinline
AllocatorBase()=default (defined in AZ::AllocatorBase)AZ::AllocatorBaseprotected
AZ_DEPRECATED_MESSAGE("Resize no longer supported, use reallocate instead, note that the pointer address could change, " "Allocators should do best effort to keep the ptr at the same address") size_type Resize(pointer ptrAZ::IAllocator
AZ_RTTI(IAllocator, "{0A3C59AE-169C-45F6-9423-3B8C89245E2E}") (defined in AZ::IAllocator)AZ::IAllocator
AZ_RTTI_NO_TYPE_INFO_DECL() (defined in AZ::SystemAllocator)AZ::SystemAllocator
AZ_TYPE_INFO_WITH_NAME_DECL(SystemAllocator) (defined in AZ::SystemAllocator)AZ::SystemAllocator
Capacity() constAZ::IAllocatorinline
Create() (defined in AZ::SystemAllocator)AZ::SystemAllocator
deallocate(pointer ptr, size_type byteSize=0, size_type alignment=0) override (defined in AZ::SystemAllocator)AZ::SystemAllocator
deallocate(pointer ptr, size_type byteSize=0, align_type alignment=0)=0 (defined in AZ::IAllocator)AZ::IAllocatorpure virtual
DeAllocate(pointer ptr, size_type byteSize=0, size_type alignment=0) (defined in AZ::IAllocator)AZ::IAllocatorinline
Destroy()AZ::IAllocatorinlineprotectedvirtual
DisableRegistration()AZ::AllocatorBaseprotected
GarbageCollect() override (defined in AZ::SystemAllocator)AZ::SystemAllocatorinlinevirtual
get_allocated_size(pointer ptr, size_type alignment) const override (defined in AZ::SystemAllocator)AZ::SystemAllocator
get_allocated_size(pointer ptr, align_type alignment=1) const =0 (defined in AZ::IAllocator)AZ::IAllocatorpure virtual
GetDebugConfig() overrideAZ::SystemAllocatorvirtual
GetMaxAllocationSize() constAZ::IAllocatorinline
GetMaxContiguousAllocationSize() constAZ::IAllocatorinline
GetName() const (defined in AZ::IAllocator)AZ::IAllocatorinline
GetRecords() const overrideAZ::AllocatorBasevirtual
GetRecords() constAZ::AllocatorBaseinlinevirtual
GetRecords() (defined in AZ::AllocatorBase)AZ::AllocatorBaseinline
GetUnAllocatedMemory(bool isPrint=false) constAZ::IAllocatorinline
IAllocator()=default (defined in AZ::IAllocator)AZ::IAllocator
IAllocator(const IAllocator &)=delete (defined in AZ::IAllocator)AZ::IAllocator
IAllocator(IAllocator &&)=delete (defined in AZ::IAllocator)AZ::IAllocator
IsProfilingActive() const finalAZ::AllocatorBasevirtual
IsReady() const finalAZ::AllocatorBasevirtual
m_subAllocator (defined in AZ::SystemAllocator)AZ::SystemAllocatorprotected
max_size() const (defined in AZ::IAllocator)AZ::IAllocatorinlinevirtual
MemorySizeAdjustedDown(size_t byteSize) constAZ::AllocatorBaseinlineprotected
MemorySizeAdjustedUp(size_t byteSize) constAZ::AllocatorBaseinlineprotected
newSize (defined in AZ::IAllocator)AZ::IAllocator
NumAllocatedBytes() const override (defined in AZ::SystemAllocator)AZ::SystemAllocatorinlinevirtual
OnOutOfMemory(size_t byteSize, size_t alignment)AZ::AllocatorBaseprotected
operator=(const SystemAllocator &) (defined in AZ::SystemAllocator)AZ::SystemAllocatorprotected
operator=(const IAllocator &)=delete (defined in AZ::IAllocator)AZ::IAllocator
operator=(IAllocator &&)=delete (defined in AZ::IAllocator)AZ::IAllocator
PostCreate() overrideAZ::AllocatorBasevirtual
PreDestroy() finalAZ::AllocatorBasevirtual
ProfileAllocation(void *ptr, size_t byteSize, size_t alignment, int suppressStackRecord)AZ::AllocatorBaseprotected
ProfileDeallocation(void *ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo *info)AZ::AllocatorBaseprotected
ProfileReallocation(void *ptr, void *newPtr, size_t newSize, size_t newAlignment)AZ::AllocatorBaseprotected
ProfileResize(void *ptr, size_t newSize)AZ::AllocatorBaseprotected
ReAllocate(pointer ptr, size_type newSize, size_type newAlignment)AZ::IAllocatorinline
reallocate(pointer ptr, size_type newSize, size_type newAlignment) override (defined in AZ::SystemAllocator)AZ::SystemAllocator
reallocate(pointer ptr, size_type newSize, align_type newAlignment=1)=0 (defined in AZ::IAllocator)AZ::IAllocatorpure virtual
SetProfilingActive(bool active) finalAZ::AllocatorBasevirtual
SetRecords(Debug::AllocationRecords *records) finalAZ::AllocatorBasevirtual
SystemAllocator() (defined in AZ::SystemAllocator)AZ::SystemAllocator
SystemAllocator(const SystemAllocator &) (defined in AZ::SystemAllocator)AZ::SystemAllocatorprotected
~AllocatorBase() (defined in AZ::AllocatorBase)AZ::AllocatorBaseprotected
~IAllocator()=default (defined in AZ::IAllocator)AZ::IAllocatorvirtual
~SystemAllocator() override (defined in AZ::SystemAllocator)AZ::SystemAllocator