Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::TimeSystem Member List

This is the complete list of members for AZ::TimeSystem, including all inherited members.

AdvanceTickDeltaTimes()AZ::TimeSystem
ApplyTickRateLimiterIfNeeded()AZ::TimeSystem
AZ_RTTI(AZ::TimeSystem, "{CE1C5E4F-7DC1-4248-B10C-AC55E8924A48}", AZ::ITime) (defined in AZ::TimeSystem)AZ::TimeSystem
GetElapsedTimeMs() const overrideAZ::TimeSystem
GetElapsedTimeUs() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetLastSimulationTickTime() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetRealElapsedTimeMs() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetRealElapsedTimeUs() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetRealTickDeltaTimeUs() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetSimulationTickDeltaOverride() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetSimulationTickDeltaTimeUs() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetSimulationTickRate() const override (defined in AZ::TimeSystem)AZ::TimeSystem
GetSimulationTickScale() const override (defined in AZ::TimeSystem)AZ::TimeSystem
Reflect(AZ::ReflectContext *context) (defined in AZ::TimeSystem)AZ::TimeSystemstatic
SetElapsedTimeMsDebug(TimeMs time) override (defined in AZ::TimeSystem)AZ::TimeSystem
SetElapsedTimeUsDebug(TimeUs time) override (defined in AZ::TimeSystem)AZ::TimeSystem
SetSimulationTickDeltaOverride(TimeMs timeMs) override (defined in AZ::TimeSystem)AZ::TimeSystem
SetSimulationTickDeltaOverride(TimeUs timeUs) override (defined in AZ::TimeSystem)AZ::TimeSystem
SetSimulationTickRate(int rate) override (defined in AZ::TimeSystem)AZ::TimeSystem
SetSimulationTickScale(float scale) override (defined in AZ::TimeSystem)AZ::TimeSystem
TimeSystem() (defined in AZ::TimeSystem)AZ::TimeSystem
~TimeSystem() (defined in AZ::TimeSystem)AZ::TimeSystemvirtual