Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ZLib Member List

This is the complete list of members for AZ::ZLib, including all inherited members.

Compress(const void *data, unsigned int &dataSize, void *compressedData, unsigned int compressedDataSize, FlushType flushType=FT_NO_FLUSH)AZ::ZLib
Decompress(const void *compressedData, unsigned int compressedDataSize, void *data, unsigned int &dataSize, FlushType flushType=FT_NO_FLUSH) (defined in AZ::ZLib)AZ::ZLib
FlushType enum name (defined in AZ::ZLib)AZ::ZLib
FT_BLOCK enum value (defined in AZ::ZLib)AZ::ZLib
FT_FINISH enum value (defined in AZ::ZLib)AZ::ZLib
FT_FULL_FLUSH enum value (defined in AZ::ZLib)AZ::ZLib
FT_NO_FLUSH enum value (defined in AZ::ZLib)AZ::ZLib
FT_PARTIAL_FLUSH enum value (defined in AZ::ZLib)AZ::ZLib
FT_SYNC_FLUSH enum value (defined in AZ::ZLib)AZ::ZLib
FT_TREES enum value (defined in AZ::ZLib)AZ::ZLib
GetMinCompressedBufferSize(unsigned int sourceDataSize)AZ::ZLib
Header typedefAZ::ZLib
IsCompressorStarted() const (defined in AZ::ZLib)AZ::ZLibinline
IsDecompressorStarted() const (defined in AZ::ZLib)AZ::ZLibinline
ResetCompressor() (defined in AZ::ZLib)AZ::ZLib
ResetDecompressor(Header *header=NULL)AZ::ZLib
StartCompressor(unsigned int compressionLevel=9)AZ::ZLib
StartDecompressor(Header *hdr=NULL)AZ::ZLib
StopCompressor() (defined in AZ::ZLib)AZ::ZLib
StopDecompressor() (defined in AZ::ZLib)AZ::ZLib
ZLib(IAllocator *workMemAllocator=0) (defined in AZ::ZLib)AZ::ZLib
~ZLib() (defined in AZ::ZLib)AZ::ZLib