Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::hash_node_destructor< Allocator, NodeType > Class Template Reference

Public Member Functions

 hash_node_destructor (allocator_type &allocator)
 
void operator() (NodeType *nodePtr)
 

The documentation for this class was generated from the following file: