Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::OnDemandReflection< AZStd::array< T, N > > Struct Template Reference

OnDemand reflection for AZStd::array. More...

Public Types

using ContainerType = AZStd::array< T, N >
 

Static Public Member Functions

static AZ::Outcome< T, AZStd::stringAt (ContainerType &thisContainer, size_t index)
 
static AZ::Outcome< void, void > Replace (ContainerType &thisContainer, size_t index, T &value)
 
static void Reflect (ReflectContext *context)
 

Detailed Description

template<class T, AZStd::size_t N>
struct AZ::OnDemandReflection< AZStd::array< T, N > >

OnDemand reflection for AZStd::array.


The documentation for this struct was generated from the following file: