Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::OverloadVariance Struct Reference

Public Attributes

AZStd::unordered_map< size_t, AZStd::vector< const BehaviorParameter * > > m_input
 
AZStd::unordered_set< size_t > m_unambiguousInput
 
AZStd::vector< const BehaviorParameter * > m_output
 

The documentation for this struct was generated from the following file: