Open 3D Engine AzCore API Reference 23.10.0
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AZ::RaySplineQueryResult Struct Reference

#include <Spline.h>

Inherits AZ::PositionSplineQueryResult.

Public Member Functions

 RaySplineQueryResult (const SplineAddress &splineAddress, float distanceSq, float rayDistance)
 
- Public Member Functions inherited from AZ::PositionSplineQueryResult
 PositionSplineQueryResult (const SplineAddress &splineAddress, float distanceSq)
 

Public Attributes

float m_rayDistance = 0.0f
 The distance along the ray the point closest to the spline is.
 
- Public Attributes inherited from AZ::PositionSplineQueryResult
SplineAddress m_splineAddress
 The returned spline address from the query (closest point on spline to query).
 
float m_distanceSq = 0.0f
 The shortest distance from the query to the spline.
 

Detailed Description

Result object for querying a position on a spline using a ray. Includes same data as position query.


The documentation for this struct was generated from the following file: