Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptValue< AZStd::basic_string< Element, Traits, Allocator > > Struct Template Reference

Inherits AZ::ScriptValue< const AZStd::basic_string< Element, Traits, Allocator > >.

Additional Inherited Members

- Static Public Member Functions inherited from AZ::ScriptValue< const AZStd::basic_string< Element, Traits, Allocator > >
static void StackPush (lua_State *l, const AZStd::basic_string< Element, Traits, Allocator > &value)
 
static AZStd::basic_string< Element, Traits, Allocator > StackRead (lua_State *l, int stackIndex)
 
- Static Public Attributes inherited from AZ::ScriptValue< const AZStd::basic_string< Element, Traits, Allocator > >
static const bool isNativeValueType = true
 

The documentation for this struct was generated from the following file: