Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptValue< const AZStd::basic_string< Element, Traits, Allocator > > Struct Template Reference

Inherited by AZ::ScriptValue< AZStd::basic_string< Element, Traits, Allocator > >, and AZ::ScriptValue< const AZStd::basic_string< Element, Traits, Allocator > & >.

Static Public Member Functions

static void StackPush (lua_State *l, const AZStd::basic_string< Element, Traits, Allocator > &value)
 
static AZStd::basic_string< Element, Traits, Allocator > StackRead (lua_State *l, int stackIndex)
 

Static Public Attributes

static const bool isNativeValueType = true
 

The documentation for this struct was generated from the following file: