Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SliceComponent::EntityInfo Struct Reference

#include <SliceComponent.h>

Public Member Functions

 EntityInfo (Entity *entity, const SliceInstanceAddress &sliceAddress)
 

Public Attributes

Entitym_entity
 Pointer to the entity.
 
SliceInstanceAddress m_sliceAddress
 Address of the slice.
 

Detailed Description

Map from entity ID to entity and slice address (if it comes from a slice).


The documentation for this struct was generated from the following file: