Open 3D Engine AzCore API Reference 23.10.0
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AZStd::basic_string< Element, Traits, Allocator >::AllocatedStringData Struct Reference

dynamically allocated data More...

#include <string.h>

Public Attributes

pointer m_data {}
 
size_type m_size {}
 
size_type m_capacity: AZStd::numeric_limits<size_type>::digits - 1
 
size_type m_ssoActive: 1
 

Detailed Description

template<class Element, class Traits = char_traits<Element>, class Allocator = AZStd::allocator>
struct AZStd::basic_string< Element, Traits, Allocator >::AllocatedStringData

dynamically allocated data

Assuming 64-bit for pointer and size_t size The offset and sizes of each structure are marked below


The documentation for this struct was generated from the following file: