Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::FindData Member List

This is the complete list of members for AZ::IO::FindData, including all inherited members.

AZ_CLASS_ALLOCATOR(FindData, AZ::SystemAllocator) (defined in AZ::IO::FindData)AZ::IO::FindData
Fetch() (defined in AZ::IO::FindData)AZ::IO::FindData
FileSet typedef (defined in AZ::IO::FindData)AZ::IO::FindDataprotected
FindData()=default (defined in AZ::IO::FindData)AZ::IO::FindData
m_fileSet (defined in AZ::IO::FindData)AZ::IO::FindDataprotected
Scan(IArchive *archive, AZStd::string_view path, bool bAllowUseFS=false, bool bScanZips=true) (defined in AZ::IO::FindData)AZ::IO::FindData
ScanFS(IArchive *archive, AZStd::string_view path) (defined in AZ::IO::FindData)AZ::IO::FindDataprotected
ScanZips(IArchive *archive, AZStd::string_view path) (defined in AZ::IO::FindData)AZ::IO::FindDataprotected