Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::AssetSystem::AssetSystemStatus Class Reference

#include <AssetSystemBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual void AssetSystemAvailable ()
 Notifies listeners Asset System turns available.
 
virtual void AssetSystemUnavailable ()
 Notifies listeners Asset System turns not available.
 
virtual void AssetSystemWaiting ()
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

AssetSystemStatusBusTraits This bus is for AssetSystem status change

Member Function Documentation

◆ AssetSystemWaiting()

virtual void AzFramework::AssetSystem::AssetSystemStatus::AssetSystemWaiting ( )
inlinevirtual

Notifies listeners Asset System is still waiting. This will get called every N milliseconds during the Asset System startup until the Asset System becomes available.


The documentation for this class was generated from the following file: