Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::CharacterPhysicsDataNotifications Class Referenceabstract

Inherits AZ::ComponentBus.

Classes

struct  ConnectionPolicy
 

Public Member Functions

virtual void OnRagdollConfigurationReady (const Physics::RagdollConfiguration &ragdollConfiguration)=0
 

The documentation for this class was generated from the following file: