Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::CharacterPhysicsDataRequests Class Referenceabstract

Inherits AZ::ComponentBus.

Public Member Functions

virtual bool GetRagdollConfiguration (Physics::RagdollConfiguration &config) const =0
 
virtual Physics::RagdollState GetBindPose (const Physics::RagdollConfiguration &config) const =0
 
virtual AZStd::string GetParentNodeName (const AZStd::string &childName) const =0
 

The documentation for this class was generated from the following file: