Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::CustomAssetTypeComponent Class Reference

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (CustomAssetTypeComponent, "{E19B2FA4-60F1-4B7C-AF14-7C7A7D8DCFC2}")
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: