Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::EntityVisibilityQuery Class Reference

Utility class to encapsulate entity visibility queries against the view frustum. More...

#include <EntityVisibilityQuery.h>

Public Types

using EntityIds = AZStd::vector< AZ::EntityId >
 
using EntityIdIterator = EntityIds::iterator
 
using ConstEntityIdIterator = EntityIds::const_iterator
 

Public Member Functions

 EntityVisibilityQuery (const EntityVisibilityQuery &)=default
 
EntityVisibilityQueryoperator= (const EntityVisibilityQuery &)=default
 
 EntityVisibilityQuery (EntityVisibilityQuery &&)=default
 
EntityVisibilityQueryoperator= (EntityVisibilityQuery &&)=default
 
void UpdateVisibility (const AzFramework::CameraState &cameraState)
 
void DisplayVisibility (AzFramework::DebugDisplayRequests &debugDisplay)
 
ConstEntityIdIterator Begin () const
 
ConstEntityIdIterator End () const
 

Detailed Description

Utility class to encapsulate entity visibility queries against the view frustum.


The documentation for this class was generated from the following file: