Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::InputChannelAnalogWithPosition2D Member List

This is the complete list of members for AzFramework::InputChannelAnalogWithPosition2D, including all inherited members.

AZ_CLASS_ALLOCATOR(InputChannelAnalogWithPosition2D, AZ::SystemAllocator) (defined in AzFramework::InputChannelAnalogWithPosition2D)AzFramework::InputChannelAnalogWithPosition2D
AZ_CLASS_ALLOCATOR(InputChannelAnalog, AZ::SystemAllocator) (defined in AzFramework::InputChannelAnalog)AzFramework::InputChannelAnalog
AZ_CLASS_ALLOCATOR(InputChannel, AZ::SystemAllocator) (defined in AzFramework::InputChannel)AzFramework::InputChannel
AZ_DISABLE_COPY_MOVE(InputChannelAnalogWithPosition2D) (defined in AzFramework::InputChannelAnalogWithPosition2D)AzFramework::InputChannelAnalogWithPosition2D
AZ_DISABLE_COPY_MOVE(InputChannelAnalog) (defined in AzFramework::InputChannelAnalog)AzFramework::InputChannelAnalog
AZ_DISABLE_COPY_MOVE(InputChannel) (defined in AzFramework::InputChannel)AzFramework::InputChannel
AZ_RTTI(InputChannelAnalogWithPosition2D, "{2C07314B-3294-41F8-9F14-FD5FE4048283}", InputChannel) (defined in AzFramework::InputChannelAnalogWithPosition2D)AzFramework::InputChannelAnalogWithPosition2D
AZ_RTTI(InputChannelAnalog, "{C3E76C92-0D00-45F1-AF03-EFF3F1910A0D}", InputChannel) (defined in AzFramework::InputChannelAnalog)AzFramework::InputChannelAnalog
AZ_RTTI(InputChannel, "{1C88625D-D297-4A1C-AE07-E17F88D138F3}") (defined in AzFramework::InputChannel)AzFramework::InputChannel
GetCustomData() const overrideAzFramework::InputChannelAnalogWithPosition2Dvirtual
GetDelta() const overrideAzFramework::InputChannelAnalogvirtual
GetInputChannel() const finalAzFramework::InputChannel
GetInputChannelId() constAzFramework::InputChannel
GetInputDevice() constAzFramework::InputChannel
GetState() constAzFramework::InputChannel
GetValue() const overrideAzFramework::InputChannelAnalogvirtual
InputChannel(const InputChannelId &inputChannelId, const InputDevice &inputDevice)AzFramework::InputChannel
InputChannelAnalog(const InputChannelId &inputChannelId, const InputDevice &inputDevice)AzFramework::InputChannelAnalogexplicit
InputChannelAnalogWithPosition2D(const InputChannelId &inputChannelId, const InputDevice &inputDevice)AzFramework::InputChannelAnalogWithPosition2Dexplicit
IsActive() constAzFramework::InputChannel
IsStateBegan() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
IsStateEnded() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
IsStateIdle() constAzFramework::InputChannel
IsStateUpdated() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
ProcessRawInputEvent(const RawInputEvent &rawValues)AzFramework::InputChannelAnalogWithPosition2D
AzFramework::InputChannelAnalog::ProcessRawInputEvent(float rawValue)AzFramework::InputChannelAnalog
Reflect(AZ::ReflectContext *context) (defined in AzFramework::InputChannel)AzFramework::InputChannelstatic
ResetState() overrideAzFramework::InputChannelAnalogWithPosition2D
SharedPositionData2D typedefAzFramework::InputChannel
SimulateRawInput(float rawValue) overrideAzFramework::InputChannelAnalog
SimulateRawInputWithPosition2D(float rawValue, float normalizedX, float normalizedY) overrideAzFramework::InputChannelAnalogWithPosition2D
State enum nameAzFramework::InputChannel
UpdateState(bool isChannelActive)AzFramework::InputChannel
~InputChannel() overrideAzFramework::InputChannel
~InputChannelAnalog() override=defaultAzFramework::InputChannelAnalog
~InputChannelAnalogWithPosition2D() override=defaultAzFramework::InputChannelAnalogWithPosition2D