Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::LevelSystemLifecycleNotifications Class Reference

Inherits AZ::EBusTraits.

Public Member Functions

virtual void OnLevelNotFound (const char *levelName)
 
virtual void OnPrepareNextLevel (const char *levelName)
 
virtual void OnLoadingStart (const char *levelName)
 
virtual void OnLoadingComplete (const char *levelName)
 
virtual void OnLoadingError (const char *levelName, const char *error)
 
virtual void OnLoadingProgress (const char *levelName, int progressAmount)
 
virtual void OnUnloadComplete (const char *levelName)
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

The documentation for this class was generated from the following file: