Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::OrbitCameraInput Member List

This is the complete list of members for AzFramework::OrbitCameraInput, including all inherited members.

ActivateChangeFn typedef (defined in AzFramework::CameraInput)AzFramework::CameraInput
Activation enum nameAzFramework::CameraInput
Active() const (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
BeginActivation() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
Beginning() const (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
CancelActivation() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
ClearActivation() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
ContinueActivation() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
EndActivation() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
Ending() const (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
Exclusive() const overrideAzFramework::OrbitCameraInputinlinevirtual
HandleEvents(const InputState &state, const ScreenVector &cursorDelta, float scrollDelta) overrideAzFramework::OrbitCameraInputvirtual
Idle() const (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
m_orbitCamerasAzFramework::OrbitCameraInput
OrbitCameraInput(const InputChannelId &orbitChannelId) (defined in AzFramework::OrbitCameraInput)AzFramework::OrbitCameraInputexplicit
PivotFn typedef (defined in AzFramework::OrbitCameraInput)AzFramework::OrbitCameraInput
Reset() (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
SetActivationBeganFn(ActivateChangeFn activationBeganFn) (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
SetActivationEndedFn(ActivateChangeFn activationEndedFn) (defined in AzFramework::CameraInput)AzFramework::CameraInputinline
SetOrbitInputChannelId(const InputChannelId &orbitChanneId) (defined in AzFramework::OrbitCameraInput)AzFramework::OrbitCameraInput
SetPivotFn(PivotFn pivotFn)AzFramework::OrbitCameraInputinline
StepCamera(const Camera &targetCamera, const ScreenVector &cursorDelta, float scrollDelta, float deltaTime) overrideAzFramework::OrbitCameraInputvirtual
~CameraInput()=default (defined in AzFramework::CameraInput)AzFramework::CameraInputvirtual