Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::SceneSystemComponent Class Reference

Inherits AZ::Component, and SceneSystemInterface::Registrar.

Public Member Functions

 AZ_COMPONENT (SceneSystemComponent, "{7AC53AF0-BE1A-437C-BE3E-4D6A998DA945}", AZ::Component, ISceneSystem)
 
void Activate () override
 
void Deactivate () override
 
AZ::Outcome< AZStd::shared_ptr< Scene >, AZStd::string > CreateScene (AZStd::string_view name) override
 
AZ::Outcome< AZStd::shared_ptr< Scene >, AZStd::string > CreateSceneWithParent (AZStd::string_view name, AZStd::shared_ptr< Scene > parent) override
 
AZStd::shared_ptr< SceneGetScene (AZStd::string_view name) override
 
void IterateActiveScenes (const ActiveIterationCallback &callback) override
 
void IterateZombieScenes (const ZombieIterationCallback &callback) override
 
bool RemoveScene (AZStd::string_view name) override
 
void ConnectToEvents (SceneEvent::Handler &handler) override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

The documentation for this class was generated from the following file: