Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::SpawnableAssetHandler Class Referencefinal

Inherits AZ::Data::AssetHandler, and AZ::AssetTypeInfoBus::MultiHandler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (SpawnableAssetHandler, AZ::SystemAllocator)
 
 AZ_RTTI (SpawnableAssetHandler, "{BF6E2D17-87C9-4BB1-A205-3656CF6D551D}", AZ::Data::AssetHandler)
 
AZ::Data::AssetPtr CreateAsset (const AZ::Data::AssetId &id, const AZ::Data::AssetType &type) override
 
void DestroyAsset (AZ::Data::AssetPtr ptr) override
 
void GetHandledAssetTypes (AZStd::vector< AZ::Data::AssetType > &assetTypes) override
 
AZ::Data::AssetType GetAssetType () const override
 
const char * GetAssetTypeDisplayName () const override
 
const char * GetGroup () const override
 
const char * GetBrowserIcon () const override
 
void GetAssetTypeExtensions (AZStd::vector< AZStd::string > &extensions) override
 

Static Public Member Functions

static uint32_t BuildSubId (AZStd::string_view id)
 

Protected Member Functions

LoadResult LoadAssetData (const AZ::Data::Asset< AZ::Data::AssetData > &asset, AZStd::shared_ptr< AZ::Data::AssetDataStream > stream, const AZ::Data::AssetFilterCB &assetLoadFilterCB) override
 

The documentation for this class was generated from the following file: