Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::SpawnableSystemComponent Member List

This is the complete list of members for AzFramework::SpawnableSystemComponent, including all inherited members.

Activate() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
AssignRootSpawnable(AZ::Data::Asset< Spawnable > rootSpawnable) override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
AZ_COMPONENT(SpawnableSystemComponent, "{12D0DA52-BB86-4AC3-8862-9493E0D0E207}") (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
Deactivate() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType &services) (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentstatic
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &services) (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentstatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &services) (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentstatic
GetTickOrder() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
LoadRootSpawnableFromSettingsRegistry() (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_assetHandler (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_criticalAssetsHandler (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_entitiesManager (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_registryChangeHandler (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_rootSpawnableContainer (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
m_rootSpawnableId (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentprotected
OnRootSpawnableAssigned(AZ::Data::Asset< Spawnable > rootSpawnable, uint32_t generation) override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
OnRootSpawnableReady(AZ::Data::Asset< Spawnable > rootSpawnable, uint32_t generation) override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
OnRootSpawnableReleased(uint32_t generation) override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
OnSystemTick() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
OnTick(float deltaTime, AZ::ScriptTimePoint time) override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
operator=(const SpawnableSystemComponent &)=delete (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
operator=(SpawnableSystemComponent &&)=delete (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
ProcessSpawnableQueue() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
ProcessSpawnableQueueUntilEmpty() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
Reflect(AZ::ReflectContext *context) (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentstatic
ReleaseRootSpawnable() override (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
RootSpawnableRegistryKey (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponentinlinestatic
SpawnableSystemComponent()=default (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
SpawnableSystemComponent(const SpawnableSystemComponent &)=delete (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent
SpawnableSystemComponent(SpawnableSystemComponent &&)=delete (defined in AzFramework::SpawnableSystemComponent)AzFramework::SpawnableSystemComponent