Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::StdInOutCommunication Member List

This is the complete list of members for AzFramework::StdInOutCommunication, including all inherited members.

PeekHandle(StdProcessCommunicatorHandle &handle) (defined in AzFramework::StdInOutCommunication)AzFramework::StdInOutCommunicationprotected
ReadDataFromHandle(StdProcessCommunicatorHandle &handle, void *readBuffer, AZ::u32 bufferSize) (defined in AzFramework::StdInOutCommunication)AzFramework::StdInOutCommunicationprotected
WriteDataToHandle(StdProcessCommunicatorHandle &handle, const void *writeBuffer, AZ::u32 bytesToWrite) (defined in AzFramework::StdInOutCommunication)AzFramework::StdInOutCommunicationprotected
~StdInOutCommunication()=default (defined in AzFramework::StdInOutCommunication)AzFramework::StdInOutCommunicationvirtual