Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::WindowsLifecycleEvents Class Reference

Inherits AZ::EBusTraits.

Public Types

using Bus = AZ::EBus< WindowsLifecycleEvents >
 

Public Member Functions

virtual void OnMinimized ()
 
virtual void OnMaximized ()
 
virtual void OnRestored ()
 
virtual void OnKillFocus ()
 
virtual void OnSetFocus ()
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

The documentation for this class was generated from the following file: