Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::XmlSchemaAsset Class Reference

Inherits AZ::Data::AssetData.

Public Member Functions

 AZ_RTTI (XmlSchemaAsset, "{2DF35909-AF12-40A8-BED2-A033478D864D}", AZ::Data::AssetData)
 
 AZ_CLASS_ALLOCATOR (XmlSchemaAsset, AZ::SystemAllocator)
 
VersionSearchRule GetVersionSearchRule () const
 
AZStd::vector< MatchingRuleGetMatchingRules () const
 
AZStd::vector< DependencySearchRuleGetDependencySearchRules () const
 
bool UseAZSerialization () const
 

Static Public Member Functions

static const char * GetDisplayName ()
 
static const char * GetGroup ()
 
static const char * GetFileFilter ()
 
static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: