Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::XmlSchemaAttribute Class Reference

Public Types

enum class  AttributeType : AZ::u32 { RelativePath , Asset }
 
enum class  AttributePathDependencyType : AZ::u32 { SourceFile , ProductFile }
 

Public Member Functions

 AZ_TYPE_INFO (XmlSchemaAttribute, "{EE322552-0565-4D54-B022-9A9F134BF447}")
 
AZStd::string GetName () const
 
AZStd::string GetExpectedExtension () const
 
AZStd::string GetMatchPattern () const
 
AZStd::string GetFindPattern () const
 
AZStd::string GetReplacePattern () const
 
AttributeType GetType () const
 
AttributePathDependencyType GetPathDependencyType () const
 
bool IsRelativeToSourceAssetFolder () const
 
bool IsOptional () const
 
bool CacheRelativePath () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: