Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::ViewportColors Namespace Reference

Various colors used by the editor and shared between objects. More...

Variables

const AZ::Color DeselectedColor
 Color to use for a deselected object.
 
const AZ::Color SelectedColor
 Color to use for a selected object.
 
const AZ::Color HoverColor
 Color to use when hovering.
 
const AZ::Color WireColor
 Color to use for wireframe.
 
const AZ::Color LockColor
 Color to use for locked.
 
const AZ::Color HiddenColor
 Color to use for hidden.
 
const AZ::Color XAxisColor
 Color to use for x-axis.
 
const AZ::Color YAxisColor
 Color to use for y-axis.
 
const AZ::Color ZAxisColor
 Color to use for z-axis.
 
const AZ::Color DefaultManipulatorHandleColor
 Color used by QuadBillboard Manipulator View.
 

Detailed Description

Various colors used by the editor and shared between objects.