Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::IResourceList Struct Referenceabstract

Inherits AZStd::intrusive_base.

Public Member Functions

virtual void Add (AZStd::string_view sResourceFile)=0
 
virtual void Clear ()=0
 
virtual bool IsExist (AZStd::string_view sResourceFile)=0
 
virtual bool Load (AZStd::string_view sResourceListFilename)=0
 
virtual const char * GetFirst ()=0
 
virtual const char * GetNext ()=0
 

The documentation for this struct was generated from the following file: