Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::MemoryBlock Struct Reference

Inherits AZStd::intrusive_base.

Classes

struct  AddressDeleter
 

Public Types

using AddressPtr = AZStd::unique_ptr< uint8_t[], AddressDeleter >
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (MemoryBlock, AZ::SystemAllocator)
 

Public Attributes

AddressPtr m_address
 
size_t m_size {}
 

The documentation for this struct was generated from the following file: