Open 3D Engine AzFramework API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Public Attributes | List of all members
AZ::IO::MemoryBlockDeleter Struct Reference

Public Member Functions

void operator() (const AZStd::intrusive_refcount< AZStd::atomic_uint, MemoryBlockDeleter > *ptr) const
 

Public Attributes

AZ::IAllocator * m_allocator {}
 

The documentation for this struct was generated from the following file: