Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::ZipFile::CDRFileHeader Struct Reference

Public Types

enum  { ZIP64_LOCAL_HEADER_OFFSET = 0xFFFFFFFF }
 

Public Attributes

uint32_t lSignature {}
 
uint16_t nVersionMadeBy {}
 
uint16_t nVersionNeeded {}
 
uint16_t nFlags {}
 
uint16_t nMethod {}
 
uint16_t nLastModTime {}
 
uint16_t nLastModDate {}
 
DataDescriptor desc {}
 
uint16_t nFileNameLength {}
 
uint16_t nExtraFieldLength {}
 
uint16_t nFileCommentLength {}
 
uint16_t nDiskNumberStart {}
 
uint32_t lAttrExternal {}
 
uint32_t lLocalHeaderOffset {}
 

Static Public Attributes

static constexpr uint32_t SIGNATURE = 0x02014b50
 

The documentation for this struct was generated from the following file: