Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::EntityAliasTypeChange Struct Reference

Information used when updating the type of an entity alias. More...

#include <SpawnableEntitiesInterface.h>

Public Attributes

uint32_t m_aliasIndex
 
Spawnable::EntityAliasType m_newAliasType
 The type to replace type stored in the spawnable at the index provided by m_aliasIndex.
 

Detailed Description

Information used when updating the type of an entity alias.

Member Data Documentation

◆ m_aliasIndex

uint32_t AzFramework::EntityAliasTypeChange::m_aliasIndex

The index of the alias in the spawnable. Note that due to optimizations done on the entity aliases the index of an alias can change over time.


The documentation for this struct was generated from the following file: