Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::LoadBarrierOptionalArgs Struct Referencefinal

Public Attributes

SpawnablePriority m_priority { SpawnablePriority_Default }
 The priority at which this call will be executed.
 
bool m_checkAliasSpawnables { true }
 Also checks if the spawnables referenced in the entity aliases that are marked to be loaded are loaded.
 

The documentation for this struct was generated from the following file: