Open 3D Engine AzNetworking API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 CRingBufferBitsetFixed size data structure optimized for storing and rotating large numbers of bits
 CUdpSocketReaderReads lots of data off a UDP socket for deferred processing