Open 3D Engine AzNetworking API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Public Attributes | List of all members
AzNetworking::ConnectionPacketEntry Struct Reference

basic data structure used to timestamp packet sequences. More...

#include <ConnectionMetrics.h>

Public Member Functions

 ConnectionPacketEntry (PacketId packetId, AZ::TimeMs sendTimeMs)

Public Attributes

PacketId m_packetId = InvalidPacketId
AZ::TimeMs m_sendTimeMs = AZ::Time::ZeroTimeMs

Detailed Description

basic data structure used to timestamp packet sequences.

Constructor & Destructor Documentation

◆ ConnectionPacketEntry()

AzNetworking::ConnectionPacketEntry::ConnectionPacketEntry ( PacketId  packetId,
AZ::TimeMs  sendTimeMs 


packetIdpacket id of the packet this entry is tracking
sendTimeMslogged send time for the tracked packet in milliseconds

The documentation for this struct was generated from the following files: