Open 3D Engine AzQtComponents API Reference 23.10.0
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AzQtComponents::DragAndDropContextBase Class Reference

#include <DragAndDrop.h>

Inherited by AzQtComponents::ViewportDragContext.

Public Member Functions

 AZ_CLASS_ALLOCATOR (DragAndDropContextBase, AZ::SystemAllocator)
 
 AZ_RTTI (DragAndDropContextBase, "{F9F9CC31-1D1D-4FFE-B2F1-F8104D38E632}")
 

Detailed Description

DragAndDropContext is used to communicate to listener(s) about drag and drop operations. Every time something happens with drag and drop, the context will be filled with the appropriate information before calls are made. every listener should check the current drag result before overriding it.
only the first may actually answer - the rest are still told about the event occurring so that they can respond appropriately


The documentation for this class was generated from the following file: