Open 3D Engine AzQtComponents API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzQtComponents::O3DEStylesheet Class Reference

Inherits AzQtComponents::StyleManager.

Public Member Functions

 O3DEStylesheet (QObject *parent)
 
- Public Member Functions inherited from AzQtComponents::StyleManager
 StyleManager (QObject *parent)
 
void initialize (QApplication *application, const AZ::IO::PathView &engineRootPath)
 
void refresh ()
 
void Refresh ()
 
const QColor & getColorByName (const QString &name)
 
const QColor & GetColorByName (const QString &name)
 

Additional Inherited Members

- Static Public Member Functions inherited from AzQtComponents::StyleManager
static bool isInstanced ()
 
static void addSearchPaths (const QString &searchPrefix, const QString &pathOnDisk, const QString &qrcPrefix, const AZ::IO::PathView &engineRootPath)
 
static bool setStyleSheet (QWidget *widget, QString styleFileName)
 
static QStyleSheetStyle * styleSheetStyle (const QWidget *widget)
 
static QStyle * baseStyle (const QWidget *widget)
 
static void repolishStyleSheet (QWidget *widget)
 

The documentation for this class was generated from the following file: